Shamir Andres's profile

"Efecto Perfecto" Mage

For this project I had to create a complete rig emphasizing the facial aspect of the model, I was in charge of the complete weight painting and rigging of the character
Showcasing some of the more finite options within the rig like tongue control, eye-lid controllers and more

There's also a lot of smooth corrective modifiers that help keeping the whole thing “In place” As a lot of the work into animating a character like this will inevitably break the topology, no matter how good the weights were painted on a model
I added extra rig properties and options like finger grasping, an automatic fix for the deformation that occur frequently on the knees and elbows of characters  
"Efecto Perfecto" Mage
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"Efecto Perfecto" Mage

Published: